struct _MI_LDW_WORK_CONTEXT// Size=0x20
{
    struct _WORK_QUEUE_ITEM WorkItem;// Offset=0x0 Size=0x10
    struct _FILE_OBJECT * FileObject;// Offset=0x10 Size=0x4
    long ErrorStatus;// Offset=0x14 Size=0x4
    long Active;// Offset=0x18 Size=0x4
    unsigned char FreeWhenDone;// Offset=0x1c Size=0x1
};